The Egotistical Priest
An irreverent and opinionated discussion of the many classes
in the World of Warcraft gaming universe.
An irreverent and opinionated discussion of the many classes
in the World of Warcraft gaming universe.
Our Raiding Officer has joined the bandwagon (even going so far as to create an “Egotistical Relief Fund” board on our forums) and has graciously contributed today’s post!
Many thanks, even if I didn’t realize it was an Ego post because I thought it was a regular raiding reminder and thus am posting this HOURS too late and am thus a really horrible person because it was his first post for me ever and I should be giving him a better introduction than this.
*gasps for breath*
*runs and hides*
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So, you’ve spent the time gearing up your toon and reading all about your class’ theorycraft. You’ve applied to a raiding team or raiding guild and have been accepted. You’ve signed up for your first raid, but do you really know what it means to be prepared to raid?
I follow a basic set of principles when it comes to raiding. I embrace these just as much as I look for them in the raiders that comprise my raiding teams. For the most part, these are common sense things. Most people do them without thinking about it, but sometimes the most common of sense things need to be said.
Principle #1 - Be Ready
Being ready means being repaired, enchanted and in possession of the necessary and appropriate raid consumables. All the equipment in the world doesn’t mean a hill of beans if it breaks after the first death. having your gear appropriately enchanted increases your individual contribution to the raid effort. Proper raid consumables similarly increase your output and can make the difference between a wipe and a boss clear. The saying, “Every little bit helps, ” holds true here.
Principle #2 - Be On-Time
Blizzard added Meeting Stones to the entrances of each of the instances in order to allow two people to summon an entire raid, however no one wants to be “the guy” or guys in this case that have to summon everyone to the raid instance because no one else bothered to show up ten to fifteen minutes early. This is more of a common courtesy to the other members of the raiding team as it shows a true desire to contribute. As a raid leader, you would be amazed at how much this is appreciated because it allows for us to see who is there and not and whether substitutions need to be made to the roster because someone was unable to make it. Additionally, show up un-flagged in order to reduce the chance of disruption before the raid begins. PVP can be fun, but when trying to get people zoned into the raid instance and figuring out who is there and not, it can be very disruptive waiting for people to resurrect because they got ganked by 10 people from the opposing faction.
Principle #3 - Be Familiar
If you’ve ever had to sit and listen to the raid leader describe the ENTIRE encounter to someone new because they were unfamiliar with it after you’ve run the same instance twenty times, you know how much of an annoyance this can be. If you are new to a raid team or if the encounter is new to the entire team, spend ten minutes outside of the raid studying about the encounter. You will save the raid precious time and the countdown of raid consumables. It will also give a frame of reference when the raid leader says, “NO ONE MOVES ON FLAME WREATHE!”
Principle #4 - Be a Team Player
First and foremost, a raid is a team. A team either succeeds or fails by the total sum of it’s members. Loot that might be a slight upgrade to you might be a considerable upgrade to someone else. Sometimes being a team player means passing this item to that other member in order to increase the overall output of the raid. Does this mean I advocate passing on all kinds of loot and never taking anything for yourself? Of course not. Does this mean that the person that doesn’t really “try” to gear up outside of the raid or to “do their best” during the raid should have priority to loot? HELL NO! We all work together towards progress and if you are unable to understand this at a fundamental level, then perhaps raiding isn’t the best choice for you at the end-game. Every member of the team needs to do their part in order to down that boss and if by increasing one team members +healing or attack power we are able to increase the team’s output as a whole, then by passing on that loot to someone that can use it more is the essence of being a team.
Principle #5 - Be Good
And last, but not least… BE GOOD. Not everyone is perfect. In fact, I’m yet to meet someone who is and when i find someone who says that they are, they tend to be FAR from it. What being “good” means is that you far focused and doing everything that you can in order to contribute to the raid. Whether your role is healing, dps or tanking, everyone has a critical part to play in the ballet that is a raid and if someone isn’t performing at their fullest, it means that someone else has to pick-up the slack. Trust me… we notice when someone isn’t pulling their weight.
These are basic principles to successful raiding. They lay a groundwork upon which a strong raiding team can succeed and with it, progress. Embracing these fairly common sense principles will see you thrive as a raider.
Happy raiding and progression.
January 23rd, 2008
A couple others from my EQ days you may want to add to the list:
6) You will probably die often - when you are learning an encounter it is easy for things to go bad. It is important to have a tolerance for death and an attitude of perseverance to continue.
7) You will probably not get any loot - it is not just about you, but your entire raid team. You should be there just as much for them as yourself. Selfishness is short-sighted and has a negative impact on the group. No one likes a loot-whore.
January 23rd, 2008
-Add AFK makes baby jesus cry and its perfect.
Some of the worse things i have ever experienced in a raid is when someone dies in an encounter and immediately go afk wasting the battle rez that was used on them. Or when a trash mob is pulled and one of the tanks isnt really there, allowing the mob to go tearing through the healers and what not. I can’t tell you how frustrating that is and how much of EVERYONE’S time is wasted like that.
January 23rd, 2008
I didn’t do webstats yet, will have to do that tonight… just did your membership so you should be all good.
January 23rd, 2008
lol sorry MT LOL …stupid copy and paste. Just wanted to say ty for writing this, it summarizes how many of us feel. I was also going to point out that ppl should get rid of distractions while playing (football games etc.)
January 23rd, 2008
Principle #6 – BE CONSIDERATE
Every time you go afk, disconnect during a boss fight, forget to buff people (or are slow) you are wasting the time of 24 other people. I understand real life situations come up, and we don’t live to play Warcraft, however, take 20 seconds to hop on vent, or in Guild chat and type “Sorry guys, RL aggro, Gluck” there, done. Now we won’t sit on our hands, paralyzing the entire run waiting for someone who’s NOT COMING BACK. Everything you do has an impact on the rest of the Raid. Never forget that.
January 30th, 2008
My one beef with Principle #2 is the bit about PVP flags. If you play on a PVP server, turning your flag off isn’t really an option with some, if not most, instances.
Other than that, great list to live by.
January 30th, 2008
I can’t agree more with these suggestions. Get rid of RL distractions and cut your raid time into half. Our raids typically go like this now (for kara). 8pm raid start. 8:30. haha ok everyone show up. 9:00 find the 10th guy. Okay, now we can go in. 9:15 ok, buffs are done. Oh, wait gotta rebuff…. 10:00 Attuman is down!! Oh wait, he’s on farm. 11:00 wipe on Moroes. 11:30 Moroes is down. 12:30 Maiden is down. 1:30 get to opera 2:30am, opera done. Because we wait so long between pulls we easily double our raid time. Our RL is usually the main culprit, he needs to drink as a paly, sure. But does it take 3 min to drink? And then someone goes AFK. Then that guy comes back, and another goes AFK. Then there is the readycheck. 5 min later, opps I didn’t get ready check, i’m really here and ready. Goes on and on. Nobody wants to spend 10 hours a week clearing through bosses on farm, yet that’s what we do, week after week.